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 Update v1.0.116 - Changelog

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Kirch [193rd GIR]
Sergeant, E-4.

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PostSubject: Update v1.0.116 - Changelog   Thu 18 Oct 2018 - 1:09

"Update v1.0.116 - Changelog
OCTOBER 17 - =BOB=BREIZHOO
Hello everyone.

Massive update coming up tomorrow night! (2018-10-18)
We're adding our new map Arnhem and its famous bridge too far to the public branch.



This map is currently 2km wide on a 4km long on Single 01 layout. More will come in the near future.
The British 1st Airborne is tasked with holding the bridge at all costs while the German commander, will need to coordinate his troops and vehicles altogether in order to cross the bridge!

Vehicle handling has received a massive amount of love in the past 2 weeks, and we are very happy with the results.
Team lock has also been deactivated. You can now change team at will unless teams are unbalanced.

Here is the changelog:

-Gameplay: Tank handling massive overhaul
-Gameplay: Removed team lock restriction
-Gameplay: Razorwire deals 3 times more damage to infantry soldiers
-Gameplay: British Armored Cars are getting more damage from TNT and 20mm AP
-Gameplay: German Sappers and Heavy AT get Haftholladung (Magnetic Mine)
-Gameplay: German and British light anti tank get 4 rockets (2 previously)
-Gameplay: Regroup call cooldown is now 2 minutes (5 min previously)
-Gameplay: Regroup call is no longer 30 seconds delay but 20 seconds
-Gameplay: Closed some buildings in Arnhem to help gameplay flow
-Gameplay: Incapacitated teammate nametags are now showing in grey
-Gameplay: Phosphorus and Gammon bombs are now exploding on impact

-Add: Arnhem City 2x4km
-Add: Trenches around Ritveld (Driel)
-Add: New grass model (improves both visuals and performance)
-Add: Rotation added to all thrown grenades when thrown

-Fix: Track FX issues
-Fix: Flak 36 visible to the enemy on the map
-Fix: Removed heartbeat sound on spawn

The Arnhem Bridge patch will be a great addition to the game, but most importantly, that will bring us one step closer to getting the US faction out.
As a reminder, the US faction will be first accessible to all the Supporter Edition owners, as a thanks to you for believing in Post Scriptum. It will be then released to all Post Scriptum owners.



Velmolen will be the first map to be accessible, a 2x2km map. We will showcase this in the next Tea Time (next week, date tbc) with the 82nd airborne faction and 2 new game modes.
Armored will focus the action mainly around tanks, from recon to heavy armored ones.





We will also unveil and discuss the Attack and Secure game mode with a PS touch to it. More details in our Tea Time next week.



Our current estimation on US Airborne testing for all our Supporter Edition owner is the weekend of October 27th & 28th. That is an estimation and we'll keep you posted if something changes.
In the meantime, enjoy some screenshots of Velmolen!









PS. We are experiencing some issues right now with Steam Store, if you own Standard Edition and you wish to participate in the US Airborne testing weekend, you should be able to upgrade your game.
From Standard to Supporter it should be 30$ and 15$ from the Deluxe edition to Supporter. If your Steam Store does not show those prices, hold on before your upgrade, we will get this sorted as soon as possible with the help of Valve.

Sincerely,

Periscope Games."

_________________
Sergeant Kyle Kirch
Squad Leader

193rd Glider Infantry Regiment.
Charlie Company, First Platoon.
Second Squad.
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